About glGetFloatv(). Why it doesn't work?

I’m writing simple program under UIQ 3.3 Beta and Carbide 1.3.
When I’m trying to use glGetFloatv() in my DrawScene function(and anywhere) it compile without problems, but
program don’t start with error - "No source available for “0x7C964ED1( ntdll.dll )()”
What is it?
whith glGetFloatv() I want to recieve projection matrix :frowning:

I found solution!!!
you must copy libgles_cm.dll
from S60 emulator(where program works) to UIQ emulator and
replace the newest version of file :slight_smile:
probably it’s not very good idea but it work.
it seems strange…

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