Alternative implementation of GL APIs in GLES

Hi,

I am using the following the OpenGL APIs in my glitz library & i want to make glitz compatible to OpenGL-ES.So, i am using the following APIs

glTexGeni

glTexGenfv

glGetTexImage.

Can some one provide me alternative implementation of these APIs in OpenGL-ES either from scartch or using existing GLES APIs.

Somewhere i have read, i remember that glTexCords & glVertexCords are the equivalent of glTexGeni/glTexGenfv.But i did not understand this correctly,where can i get a better explanation for this?

Thanks for the help,
Regs,
Rahaman.

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