OpenMAX AL decode video to a GLES 2.0 texture

I’m looking for sample code that uses OpenMAX AL to decode video to an OpenGL ES 2.0 texture. Has anyone done this before and can share the code?

Tia!

I believe that there’s no standardized solution available at the moment, but this use case is under discussion in the EGL group.

BR,
Matti Paavola
OpenMAX AL Chair