Help on Compiling Vincent OPEN GL ES for windows

Hi All

I am trying to compile the Vincent open GL ES for windows. I am getting the error that GetPitch function is not defined for EGL::Surface class.

I am seeing that this function is defined for wince but for windows files it is not defined. Can somebody provide the workaround to solve this problem.

Thanks

I recommend to investigate the Vincent version in the GIT database at Unreal Voodooo. I have successfully compiled this code under Windows XP with VCC 8.0 Express + Windows Plattform SDK as well as under Linux/X11.

Best regards
Diva4

This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.