Existential Extensions

I am trying to figure how to use extensions.

Can someone help?

It seems that you dload java, c++ or something - or maybe you run a software development tool coupled with dloaded libraries.

I don’t know, but I think I want to dload open vg & max?

Please help.

What kind of extensions are you talking about?

If they’re extensions like EGL_KHR_image or GL_OES_EGL_image, then you would use the appropriate string query functions, such as eglQueryString() in EGL, to verify that the extension is supported, and then use the eglGetProcAddress() function to get the function pointer.

Okay, well that’s a start.

Thanks for your help!

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