well, i don’t know how to solve this problem.
I need to read *.dxf file and get x,y,z coordinates of vertices.
I have done it. now i get some number of veritices (for example: pyramid 6 vertices). all of that are vertices of triangle becouse the model is store in dxf as triagle mesh. Now i don’t know how to draw that triangle mesh in opengl.
please help me!
thnx,
newer.