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Thread: Multitexturing in Quadrics

  1. #1
    Junior Member Newbie
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    Jun 2008
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    Multitexturing in Quadrics

    can anybody let me know, how to apply multitexturing to a quadrics object,please provide some relevant examples.
    Thanks in adv.

  2. #2
    Senior Member OpenGL Pro Zengar's Avatar
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    Sep 2001
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    Re: Multitexturing in Quadrics

    AFAIK, GLU was developer before the multitexturing was present in the GL core, so there is no way to let GLU generate coordinates for non-zero texture unit. You can either use the fragment shader to sample from different textures using the same coordinates or pre-bake the texture map.

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