Results 1 to 2 of 2

Thread: Shaders on OpenGL SC

  1. #1
    Junior Member Newbie
    Join Date
    Feb 2010

    Shaders on OpenGL SC

    I am planning to implement OpenGL SC for military avionic systems. But, I use OpenGL SC recently. And, I have read some documentation about OpenGL SC. I saw that OpenGL SC is defined relative to the Opengl 1.3 specification. OpenGL 1.3 version doesn't support vertex and fragment shaders. Is there any way to use vertex and fragment shaders on OpenGL SC 1.0 applications?

    Thank you...

  2. #2
    Newbie Newbie
    Join Date
    Apr 2010

    Re: Shaders on OpenGL SC

    Not yet, but if your company is interested in making this happen, perhaps you could talk to them about applying for Khronos membership and helping with a new version of the OpenGL SC standard to support it.

Similar Threads

  1. Replies: 7
    Last Post: 08-11-2012, 01:52 PM
  2. OpenGL SC 1.0.1 with shaders
    By Chaitra CJ in forum OpenGL: Basic Coding
    Replies: 0
    Last Post: 03-26-2012, 03:10 AM
  3. OpenGL fog and shaders
    By imported_vince in forum OpenGL: GLSL
    Replies: 12
    Last Post: 10-15-2004, 09:12 PM
  4. Opengl Shaders
    By EvilE in forum OpenGL: Advanced Coding
    Replies: 2
    Last Post: 05-06-2004, 12:16 PM
  5. opengl fragment shaders...
    By gunslinger in forum OpenGL: Advanced Coding
    Replies: 1
    Last Post: 01-14-2004, 12:45 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Proudly hosted by Digital Ocean