A new question of glReadPixels()

#include <windows.h>
#include <gl\GL.h>
#include <glut.h>
#include <gl\glu.h>
#include <stdio.h>


void DrawRegion();
void myInit(void);
void myDisplay(void);

int main(int argc, char **argv)
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB);
    glutInitWindowSize(640, 480);
    glutInitWindowPosition(100, 150);
    glutCreateWindow("test");
    glutDisplayFunc(myDisplay);
    myInit();
    glutMainLoop();

    return 0;
}
void myInit(void)
{
    glClearColor(1.0, 1.0, 1.0, 0.0);
    glPointSize(1.0);
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    gluOrtho2D(0.0, 640.0, 0.0, 480.0);
    glMatrixMode(GL_MODELVIEW);
    glLoadIdentity();
}
void myDisplay(void)
{
    glClear(GL_COLOR_BUFFER_BIT);
    DrawRegion();
    //glFlush();
    glutSwapBuffers();
}
void DrawRegion(void)
{
	GLubyte Pixel = 0;
    glColor3ub(0, 0, 0);
	//for(GLint i = 500; i > 100; i--)
	//{
	//	glBegin(GL_POINTS);
	//	glVertex2i(i, 50);
	//	glEnd();
	//	glReadPixels(i + 1, 50, 1, 1, GL_RED, GL_UNSIGNED_BYTE, &Pixel);
	//    printf("%d ", Pixel);
	//}
	glBegin(GL_POINTS);
	glVertex2i(50, 50);
	glEnd();
	glReadPixels(50, 50, 1, 1, GL_RED, GL_UNSIGNED_BYTE, &Pixel);
	printf("%d ", Pixel);
	glReadPixels(49, 50, 1, 1, GL_RED, GL_UNSIGNED_BYTE, &Pixel);
	printf("%d ", Pixel);
	glReadPixels(50, 49, 1, 1, GL_RED, GL_UNSIGNED_BYTE, &Pixel);
	printf("%d ", Pixel);
	glReadPixels(49, 49, 1, 1, GL_RED, GL_UNSIGNED_BYTE, &Pixel);
	printf("%d ", Pixel);
	glFlush();
} 
 

This is my test code. I get the result “255 0 255 255” on my computer.In the past, I considered glReadPixels(50, 50, 1, 1, GL_RED, GL_UNSIGNED_BYTE, &Pixel) get the value of pixel(50,50).
But, according to the result, glReadPixels(49, 50, 1, 1, GL_RED, GL_UNSIGNED_BYTE, &Pixel) get the value of pixel(50,50).

Officially, the bottom left corner is 0, 0
so I think you want to read 49, 49
If it is not correct, send a bug report to the company.

Is it a bug? Dose somebody else get the same result? Can it has relations to my computer?