anybody help me.
I am still the new in opengl.
I want to use 2d fonts, number and text.
I have already read from the book "opengl superbible"
Code :
// testopengl.cpp : Defines the entry point for the console application.
//
 
#include "stdafx.h"
#include "stdio.h"
#include "Wingdi.h"
#include "glut.h"
 
 
//////////////////////////////////////////////////////////////
// Window has changed size. Reset to match window coordinates
void ChangeSize(GLsizei w, GLsizei h)
{
	GLfloat nRange = 100.0f;
	GLfloat fAspect;
// Prevent a divide by zero
	if(h == 0) h = 1;
 
	fAspect = (GLfloat)w/(GLfloat)h;
 
// Set Viewport to window dimensions
	glViewport(0, 0, w, h);
 
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
 
	gluOrtho2D(0,400, 400, 0);
 
// Viewing transformation
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();
}
///////////////////////////////////////////////////
// Set up. Use a Windows font to create the bitmaps
 
void SetupRC(HDC hDC)
{
// Set up the Font characteristics
	HFONT hFont;
	LOGFONT logfont;
 
	logfont.lfHeight = -20;
	logfont.lfWidth = 0;
	logfont.lfEscapement = 0;
	logfont.lfOrientation = 0;
	logfont.lfWeight = FW_BOLD;
	logfont.lfItalic = FALSE;
	logfont.lfUnderline = FALSE;
	logfont.lfStrikeOut = FALSE;
	logfont.lfCharSet = ANSI_CHARSET;
	logfont.lfOutPrecision = OUT_DEFAULT_PRECIS;
	logfont.lfClipPrecision = CLIP_DEFAULT_PRECIS;
	logfont.lfQuality = DEFAULT_QUALITY;
	logfont.lfPitchAndFamily = DEFAULT_PITCH;
	strcpy(logfont.lfFaceName,"Arial");
 
// Create the font and display list
	hFont = CreateFontIndirect(&logfont);
	SelectObject (hDC, hFont);
 
// Create display lists for glyphs 0 through 128
	nFontList = glGenLists(128);
	wglUseFontBitmaps(hDC, 0, 128, nFontList);
	DeleteObject(hFont); // Donít need original font anymore
 
// Black Background
	glClearColor(0.0f, 0.0f, 0.0f, 1.0f );
}
//////////////////////////////////////////////////
// Draw everything (just the text)
void RenderScene(void)
{
	glClear(GL_COLOR_BUFFER_BIT);
 
// Blue 3D Text - Note color is set before the raster position
	glColor3f(1.0f, 1.0f, 1.0f);
	glRasterPos2i(0, 200);
	glListBase(nFontList);
	glCallLists (13, GL_UNSIGNED_BYTE, "OpenGL Rocks!");
}
 
//void main(void)
int main(int argc, char* argv[])
{
	glutInit(&argc, argv);
	glutInitDisplayMode(GLUT_SINGLE | GLUT_RGBA);
	glutCreateWindow("Simple");
	glutDisplayFunc(RenderScene);
	glutReshapeFunc(ChangeSize);
	SetupRC();
	glutMainLoop();
	return 0;
}
but when i complie there still error? there is 275 error from wingdi.h
Code :
Error	1	error C2146: syntax error : missing ';' before identifier 'ptPosition'	c:\program files\microsoft visual studio 8\vc\platformsdk\include\wingdi.h	268	
Error	2	error C4430: missing type specifier - int assumed. Note: C++ does not support default-int	c:\program files\microsoft visual studio 8\vc\platformsdk\include\wingdi.h	268	
Error	3	error C4430: missing type specifier - int assumed. Note: C++ does not support default-int	c:\program files\microsoft visual studio 8\vc\platformsdk\include\wingdi.h	268	
Error	4	error C2146: syntax error : missing ';' before identifier 'ptSize'	c:\program files\microsoft visual studio 8\vc\platformsdk\include\wingdi.h	269	
Error	5	error C4430: missing type specifier - int assumed. Note: C++ does not support default-int	c:\program files\microsoft visual studio 8\vc\platformsdk\include\wingdi.h	269

How i fix the error?
there another way to make number and text?

the image example what i want to make it:
photobucket

thank u ...