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Thread: Texturing / Geomipmapping Issue

  1. #1
    Junior Member Newbie
    Join Date
    Jul 2009
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    4

    Texturing / Geomipmapping Issue

    I have created a lightmap for my geomipmapped terrain. My heightmap size for the geomipmapping implementation is of the form (2^n + 1), and the lightmap generated needs to be of the same size. Could this cause an issue in terms of texture mapping since its dimensions are not a power of two (1025x1025 rather than 1024x1024)?

  2. #2
    Super Moderator OpenGL Lord
    Join Date
    Dec 2003
    Location
    Grenoble - France
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    5,574

    Re: Texturing / Geomipmapping Issue

    Not a problem if your hardware supports NPOT textures.

    See :
    http://www.opengl.org/wiki/NPOT_Text...n_power_of_two

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