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Thread: OpenGL dev tools

  1. #1
    Junior Member Newbie
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    OpenGL dev tools

    What are the development tools available for developing OpenGl programs on Windows?

    Currently I am using Visual Studio for learning

  2. #2
    Senior Member Frequent Contributor scratt's Avatar
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    Re: OpenGL dev tools

    What do you mean by development tools?
    You pretty much have it covered on the Dev side with Visual Studio.
    After that all you need are the relevant libraries and headers, which I presume you have.

    Something that it may be worth looking into is some kind of profiler, like Gremedy's gDEBugger. Is that the kind of thing you mean?

  3. #3
    Senior Member OpenGL Pro Ilian Dinev's Avatar
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    Re: OpenGL dev tools

    glslDevil to detect errors and inspect stuff (doesn't work for 3.x contexts though)
    FX Composer 2.5 for prototyping and tuning effects
    nVidia GL SDK 9.5 for nv_Math and other useful libs/sources
    DXSDK for the DDS texture converter/viewer
    Blender or whatever modeler
    Humus framework 3 for useful data-loading snippets or whole framework.

  4. #4
    Senior Member Regular Contributor LangFox's Avatar
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    Re: OpenGL dev tools

    GLM(http://www.g-truc.net/) is great as OpenGL Math lib.
    And nv_image for the texture loading lib.
    Best Regards,
    LangFox


    http://hi.baidu.com/lang_fox

  5. #5
    Junior Member Newbie
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    Re: OpenGL dev tools

    By Dev tools i meant an IDE which is specifically meant for OpenGL development.

    I know that Visual Studio works, but i was interested in knowing what is the tool used by most of the developers for OpenGL

    Thanks for your response.

  6. #6
    Senior Member OpenGL Guru
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    Re: OpenGL dev tools

    "By Dev tools i meant an IDE which is specifically meant for OpenGL development. "

    There is no such thing, because there is no need for it.

    "i was interested in knowing what is the tool used by most of the developers for OpenGL "

    On Windows: Visual Studio. You won't find anything that comes even close to it.


    Jan.
    GLIM - Immediate Mode Emulation for GL3

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