3D Stereoscopic rendering using OpenGL ES

Hello

I am interested to do 3D stereo rendering on a platform supporting OpenGL ES. My initial search shows that it is not possible as glDrawBuffer is not supported to select the LEFT or RIGHT buffer. Can you confirm that it is the case and that there is no work around?

thanks

Yohan

This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.