MonkVG an OpenSource implementation available

MonkVG is an OpenVG 1.1 like vector graphics API implementation currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.

This is an open source BSD licensed project that is in active development. At the time of this writing it is in a very early pre-release state (very minimal features implemented). Contributors and sponsors welcome.

It can be found at GitHub GitHub - micahpearlman/MonkVG: MonkVG is an OpenVG 1.1 like vector graphics API implementation optimized for game use currently using an OpenGL ES backend that should be compatible with any HW that supports OpenGL ES 2.0 which includes most iOS and Android devices.

Micah Pearlman

Cool, keep up the good work. The GLSL should be fun. If I had free time, I’d help out.