webgl related, but more html what about a 3d tag?

this is how i feel 3d in html should have been done, not everyone can code for javascript,but they do for html and i think leaving the creative force out is stupid.

the tag “3dobject” denotes a single 3d file solely for viewing.
the tag “3dworld” denotes a list of 3d files within a world to be interactive and scripted.

<3dworld type=(rasterized/raytraced) id= name= class=>
<3dobject src=(obj,collada,3ds) height= width= depth= /> (depth would only be used in teh 3dworld tag)
</3dworld>

purpose

  1. for general viewing on items on 3d, eg. ebay items, or newegg product previews(saves space instead of using multiple hi res images to display a product)
  2. a simpler way to design interactive 3d scenes for general html designers and notonly for coders.

tell me what you think of my idea(and i doubt i am the first to think of this)

I think this idea is very similar to the old VRML/X3D approach.

Actually, try x3dom.
http://www.x3dom.org/

Which allow running X3D with WebGL backend.