I’m new to opengl/opengles. I’ve started a little project for the Android platform using the min3d library (http://code.google.com/p/min3d/). There’s a strange texture problem while moving the camera, check out this video:
http://www.mediafire.com/?er35xor3b2kucxw
What could be causing the texture movement? How can I avoid it? Is this a known ‘behavior’?