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Thread: Replacement for glShadeModel on OpenGL ES 2.0

  1. #1
    Junior Member
    Join Date
    Nov 2010
    Posts
    4

    Replacement for glShadeModel on OpenGL ES 2.0

    Hello.

    Is there any replacement for glShadeModel on OpenGL ES 2.0?

    Thanks.

  2. #2

    Re: Replacement for glShadeModel on OpenGL ES 2.0

    Unfortunately not.

    If you need flat-shaded faces in ES 2.0, the only way to do it is to make duplicates of all the vertices so that each face has three unique vertices, and populate those vertices with the per-face attributes.

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