Khronos EGL page mentions right at the end of the page, following use cases where OpenVG and OpenGL ES may be combined via EGL:
"Examples of OpenVG combined with OpenGL ES using EGL
1- OpenVG renders front/back buffer of OpenGL ES application (surface sharing)
2- OpenVG renders to OpenGL ES texture buffer
3- OpenGL ES renders on OpenVG image buffer
4- Share OpenVG objects among multiple OpenVG graphics contexts"
Can anyone help me in getting the use case 2 and use case 3 done with EGL 1.4, OpenVG 1.1 and OpenGL ES 2.0? Does there exist any reference sample code to achieve these use cases? Thanks.