Results 1 to 4 of 4

Thread: Dumping Glide - adding OpenGL to a great old game

  1. #1
    Junior Member Newbie
    Join Date
    Mar 2011
    Posts
    2

    Dumping Glide - adding OpenGL to a great old game

    I am a non-tech leading a small group of enthusiasts of a very successful and still viable late 90s flight sim. Our C++ guy has the code under control, and wants to see the graphics shift to OpenGL for many reasons. I am seeking advice on finding someone who may have been down that road successfully.

  2. #2
    Senior Member Regular Contributor
    Join Date
    Dec 2007
    Posts
    258

    Re: Dumping Glide - adding OpenGL to a great old game

    Glide really isn't that dissimilar to Opengl. If i recall it was a sort of subset of opengl 1.1. So really not that different. Porting shouldn't be too hard.

  3. #3
    Junior Member Newbie
    Join Date
    Mar 2011
    Posts
    18

    Re: Dumping Glide - adding OpenGL to a great old game

    I've pretty much just started with this stuff, but I think SDL/OpenGL is a great combination. SDL is good for portable code, and handles the more complicated parts of sound and image stuff. Generally following lazyfoo's tutorials for SDL will get you acquainted with SDL (so sound/text/image/input stuff will be a breeze), and at the end of the series there's a tutorial on integrating openGL with SDL, which is a perfect segway into NeHe's OpenGL tutorials (it uses the windows API, but almost all the openGL stuff carries over, and there's source code for SDL at the bottom of each tutorial).
    http://lazyfoo.net/SDL_tutorials/index.php
    http://nehe.gamedev.net/

  4. #4
    Junior Member Newbie
    Join Date
    Mar 2011
    Posts
    2

    Re: Dumping Glide - adding OpenGL to a great old game

    Salute! Dukey and Neuro

    That ought to keep me busy until I confer with our C++ partner.

    Thanks

Similar Threads

  1. Importing model colours into the game + Adding them to the object?
    By joehot200 in forum OpenGL: Advanced Coding
    Replies: 0
    Last Post: 01-17-2014, 02:59 PM
  2. Adding midis to a game
    By in forum OpenGL: Basic Coding
    Replies: 2
    Last Post: 11-20-2002, 09:31 AM
  3. OpenGL = glide 2.x?
    By in forum OpenGL: User Software
    Replies: 3
    Last Post: 09-04-2001, 06:27 AM
  4. A great game hit a bottomless pit
    By Schlogenburg in forum OpenGL: Basic Coding
    Replies: 48
    Last Post: 09-09-2000, 08:37 PM
  5. Can I map Glide to OpenGL ?
    By in forum OpenGL: User Software
    Replies: 1
    Last Post: 03-31-2000, 11:28 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Proudly hosted by Digital Ocean