Results 1 to 2 of 2

Thread: Would like a guide for parsing...

  1. #1
    Junior Member Newbie
    Join Date
    Feb 2011

    Would like a guide for parsing...

    Hey i think ima give up on trying to get other libraries to work since none of them work correctly(and nobody is able to help)

    well anyways, im going to try and parse my .OBJ file myself, and maybe learn something new.

    my only question is(since i found a guide) is what is the most efficient way to store the vertices,tex coords, and i guess normals?

    if i knew this then i can get started
    EDIT: also im wondering how i would load this up into opengl(the code/function to draw the vertices)

    thanks and sorry if im bothering anyone..

  2. #2
    Senior Member Regular Contributor
    Join Date
    Nov 2010
    Brazil, Rio de Janeiro

    Re: Would like a guide for parsing...

Similar Threads

  1. Replies: 3
    Last Post: 12-20-2013, 04:54 AM
  2. OpenGl parsing
    By albert_redditt in forum OpenGL: Basic Coding
    Replies: 6
    Last Post: 12-02-2011, 11:17 AM
  3. Parsing .obj files
    By SiraRaven in forum OpenGL: Advanced Coding
    Replies: 5
    Last Post: 08-07-2010, 10:31 AM
  4. Parsing RFX files etc.
    By eyebex in forum OpenGL: GLSL
    Replies: 5
    Last Post: 11-30-2004, 11:18 PM
  5. parsing a .ASE file
    By monoboxer in forum OpenGL: Advanced Coding
    Replies: 0
    Last Post: 09-13-2000, 11:15 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Proudly hosted by Digital Ocean