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Thread: Anisotropic filter on the drawing buffer

  1. #1
    Junior Member Newbie
    Join Date
    Apr 2011
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    1

    Anisotropic filter on the drawing buffer

    Hi All,
    I have a question, I have an application drawing 3d points and I want to apply an anisotropic filter to the resulting image .
    Which is the best way to do this ? Can I apply filters only to textures?

    Thank you.

  2. #2
    Senior Member OpenGL Lord
    Join Date
    Mar 2015
    Posts
    6,678

    Re: Anisotropic filter on the drawing buffer

    I want to apply an anisotropic filter to the resulting image
    Anisotropic filtering, as the name implies, is a texture filtering technique. It cannot be applied to the "resulting image" unless you are using that image as a texture.

    What you're probably looking for is antialiasing.

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