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Thread: How can i Control 3D Human model meshes?

  1. #1
    Junior Member Newbie
    Join Date
    Mar 2011
    Posts
    3

    How can i Control 3D Human model meshes?

    I'm working on a project that i use a 3D human model made by makehuman tool and i want to interact with the model ( changing some feature like: height, width, leg long, etc..) i.e. full control.

    i have a predefined model like this man


    and i want to change some features to make him like this


    can i do this using OpenGL ? which libs can help me and where can i read?

  2. #2
    Super Moderator OpenGL Lord
    Join Date
    Dec 2003
    Location
    Grenoble - France
    Posts
    5,574

    Re: How can i Control 3D Human model meshes?

    OpenGL is for rendering.
    You will still have to mimic MakeHuman algorithms that morphs geometry.

    EDIT : in fact I do not understand your question, do you want to re-create a modeler like MakeHuman ? This is quite a task.
    On the contrary, merely morphing between 2 MH existing meshes is trivial (just interpolated vertices, no topology changes).

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