OpenGL variants relationship

Hello!
Please, help me to examine OpenGL variants relationship.

  1. Is OpenGL ES 2.0 the proper subset of OpenGL 2.0 (including GLSL)?
  2. Is OpenGL ES 2.0 the proper subset of OpenGL 3.2 Core Profile?
    Thank you.

Yury

OpenGL ES 2.0 is described relative to the definition of OpenGL 2.1. That doesn’t guarantee that it’s a pure subset.

This document:

http://www.khronos.org/registry/gles/sp … 2.0.25.pdf

…describes the differences between OpenGL ES 2.0.25 and OpenGL 2.1.

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