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Thread: about shading mode

  1. #1
    Member Contributor
    Join Date
    Nov 2011

    about shading mode

    hi,can i implement the Flat Shading,Gouraud Shading,and phong Shading in opengl?It seems there just flat and smooth can be set in the glShadingMode()!!!

  2. #2
    Senior Member Regular Contributor imported_tksuoran's Avatar
    Join Date
    Mar 2008
    Cambridge, UK

    Re: about shading mode

    Flat shade model means flat. Smooth shade model means gouraud shading (vertex colors are interpolated per pixel). Phong shading (per pixel normal interpolation and normalization), can be implemented with shaders. (And to a limited extend with legacy fixed function using dot3 texture combiner and normalization cube map.)

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