I've made a map creator for cs 1.6 and now i pass it to 3D with WEBGL, and i've a lot of problem with the transparency...
The function :
Code :gl.enable(gl.GL_ALPHA_TEST); gl.glAlphaFunc(gl.GREATER, 0.1);
Is not supported so i've bug with my texture ...
Please, how to resolve it ? i don't want to sort all my block for show :
1 - all the block without transparency
2 - transparency block from farest to closest
Boring to code and i'm sure that it will be slowest :/
if you want to see the map creator (with this bug for now) :