Someone help to answer my question,thanks.
From the information I know,OpenGL4.1 is fully compatible with OpenGL ES2.0. So we can plant the 4.1 application from PC to embedded system(such as android).
but how about OpenGL2.0->ES2.0?
Can I plant it to android? As we know android only support OpenGL ES 1.0 and 2.0.
Some APIs are not exist in OpenGL ES2.0.
is it possible?
Thanks a lot!