Hi,
I have a model which I can see using gluLookat, I can see the model rotating using glRotated, but if I try and zoom into the model
from: gluLookAt( 0.0, 0.0, 500.0F, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 );
to:gluLookAt( 0.0, 0.0, 50.0F, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 );
there is no change untill the Z value is a value such that the view is the other side of the model when I see a blank screen as one would expect. Anyone got any ideas? Any help gratefully appreciated.