Hello,
i am new to OpenGL ES for Android and
i need a bit help for loading textures.
I got my Basic Code from the android tutorial and drawing a colored quad,
now i want to load an simple texture…
the texture is in the res/drawable/tex1.png
my problem starts with the BitmapFactory to get the context
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
…
Bitmap bmp = BitmapFactory.decodeResource(context.getResources(), R.drawable.tex1);
-
problem: how do i get the context in the onSurfaceCreated part
( i am not able to make the context (ClearGLSurfaceView(Context context)) static) -
what is to do next to load an simple texture…i found some tutorial and snippets …but nothing was working…and i didnt find books here about opengl ES for android
much thanks for help