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Thread: Render FBO to window example (post processing)

  1. #1
    Junior Member Newbie
    Join Date
    Dec 2013
    Posts
    5

    Render FBO to window example (post processing)

    Hello,

    I am trying to render a Frame buffer object on the whole window.
    I have found examples such as this, but it is simply not working (probably due to my limited knowledge of OpenGl). Does anyone have a minimal full example of using FBO for post processing?
    Also I am using an high level library that creates the FBO, should this be a problem (Mixing my raw gl code with library gl code)?

    I look forward to your reply

    Thank you!

  2. #2
    Member Contributor
    Join Date
    Mar 2014
    Posts
    59
    You just have to render a quad to screen with your fbo as texture...

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