Hi there,
5min ago I heard from webgl…
So I had an idea…
- > downloaded free wine glass model (EProduct-Two - Blog about Motion Design) with apropriate glas material for Blender
> exported the model from blender 2.6.0 to .x3d-file
> used the converter(http://doc.instantreality.org/tools/x3d_encoding_converter/)to convert x3d to html5
> copied it html-file to apache and opened with firefox 4 and tata…it works
But there is still a little problem…the glass material is apparently missing.
(Anyway there are some lighting effects on the glass)
How to get that materials from blender inside webgl?
Btw.: is there maybe a much simpler way to get blender models inside webgl?