Hi Everyone,
I am relatively new to OpenVG and I am just experimenting with some code. The following code is what prompted me to ask this question:

vgReadPixels(buf1, WINDSIZEX*4, VG_sRGBA_8888, 0, 0, WINDSIZEX, WINDSIZEY);

Is this valid? I would assume not because i'm guessing vg has its own statemachine? Is there a vg equivalent for most / all OpenGL functions? e.g.

vgPixelStorei(GL_PACK_ALIGNMENT, 1);

Are there any good resources you could point me to?

I appreciate any information you can give me!