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Thread: SharpGL Anisotropic filtering

  1. #1
    Newbie Newbie
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    Oct 2016
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    SharpGL Anisotropic filtering

    I've been trying to implement anisotropic filtering using SharpGL but I'm not able to find the extensions in SharpGL.
    Here's the example I was working on trying to implement...
    GLfloat largest_supported_anisotropy;
    glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &largest_supported_anisotropy);
    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy);

    Does anyone know if I'm going about it correctly? I can't find GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT anywhere in the SharpGL libraries.
    Thanks for any help.

  2. #2
    Senior Member OpenGL Guru
    Join Date
    Jun 2013
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    3,103
    Those enumerants are part of the EXT_texture_filter_anisotropic extension, which isn't in the list of extensions supported by SharpGL.

  3. #3
    Newbie Newbie
    Join Date
    Oct 2016
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    2
    Thanks for the information. Good to know.

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