Hello! Nice to meet you. My name is Austin.
Currently, I have studied OpenGL ES 2.0 on Android.
So, I want to make a project about modeling system.
But OpenGL ES 2.0 is used for shading language.
If I make simple source, I will make shader of vertex and fragment.
Because the modeling system is very complex, to man made is imposible. i think that.
So I want to use toolkit of shader language, How about android?
In android platform, Many people used for .Obj file system.
I know that render monkey, but I think it isn't used for OpenGL ES 2.0 on android.
So How can I make a shader language in modeling system.
Please, reply. Thank you!