Device Details:
OS: Windows
Windows: Windows 10
System type: 64bit
Processor: Intel i5-4460
Ram: 8.00 GB
IDE details:
IDE: Visual Studio 2017
Language: C++
Question
Question: Whats the easiest way to render a .fbx file in opengl?
What I have tried:
I researched some videos on how to do this and I couldn’t because they were all outdated and didn’t use visual studio 2017. I have been going about this for a week now. I tried some text tutorials, and the code always had errors, once again, they are outdated.