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Thread: Render to texture

  1. #1

    Render to texture

    I want to draw some geometry in non default frame buffer with some texturing on it. And i want to use this non default frame buffer as a texture to default frame buffer. Is it possible in opengles 2.0 ?

    when i don't use texturing on geometry on non default framebuffer, it gets successfully solve a purpose, but when i do it in above way, it does not render any geometry on default frame buffer.

    Please let me know how to do that?

    Thanks in advance,

  2. #2

    Re: Render to texture

    Actually i need to use texture streaming in non default frame buffer instead of normal texture.

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