I would recommend that you not use a compiler that is over a decade old. Even if C++ has not gone through three revisions since 2005 (which, btw, it has), a compiler that old is just not an effective tool. Too many unhandled bugs, library incompatibilities (how many libraries are meant to compile with a 13+ year old compiler? Not as many as you’d like), etc.
Say then, I use the newest version of Visual C++ , the newest libraries, the newest version of OpenGL,
then what is currently most productive way to use OpenGL from a Windows form project ?
And again, I don’t need for the graphics output to be directed to a Windows window or control.
Are there ActiveX controls or other techniques available now ?