Results 1 to 2 of 2

Thread: WebGL math functions to work with matrices

  1. #1

    WebGL math functions to work with matrices

    Does WebGL provide natively functions (like the glTranslatef and glRotatef from OpenGL) to work with matrices?

  2. #2

    Re: WebGL math functions to work with matrices

    In the article has a reference to the Google I/O 2011 video ( ) with the following text:

    "[...]Gregg Tavares - Software Engineer at Google who works on Chromeís GPU acceleration and WebGL [21] - argues that WebGL isnít even a 3D library, since it does not contain functionality for transformation of matrices and other three dimensional calculations [22, 3 mins]. So WebGL actually relies on third party JavaScript libraries to do 3D transformation for you. [...]"

Similar Threads

  1. Cannot use math functions
    By iassael in forum OpenCL
    Replies: 10
    Last Post: 12-05-2010, 06:38 AM
  2. how to use math.h functions in __kernel
    By sayush in forum OpenCL
    Replies: 2
    Last Post: 12-02-2009, 04:05 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Proudly hosted by Digital Ocean