Volume rendering in webgl

What is the most effective way of volume rendering in webgl? i have a stack of images which I would like to render into a volume. Can somebody point me towards an example/tutorial of volume rendering using webgl?

Thanks!

hi, have the same problem here. i just saw this example which could be a soultion:
http://www.smartjava.org/content/threej … webworkers

however you should also have a look here:
http://www.hongkiat.com/blog/webgl-chrome-experiments/
especially:
http://lab.aerotwist.com/webgl/photoparticles/
and
http://lab.aerotwist.com/webgl/surface/

hope that helps. if you got any solution on this till now please let me know.