Hello all, I’ve been doing some webgl experiments with the SSAO technique, and now I would like to apply a bilateral filter to remove the noise I’m getting but I don’t know any good implementation using glsl 1.0, could anyone send me a good one?
I know the approach would be something similar to this, http://people.csail.mit.edu/sparis/bf_c … ion_bf.pdf .
But I don’t know how to do it with glsl 1.0.
At this moment the results I’m getting with the SSAO ImageShack - Postprocessing
Cheers.