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Thread: Storing 3D textures

  1. #1
    Junior Member
    Join Date
    Nov 2012

    Storing 3D textures

    I have an OpenCL application that creates a 3d texture, based on a 2d image. How can I save the result 3d image to a file and also load it later on? I couldn't find any framework that would save the byte data (not even in dds format).

    Are there any available solutions?

  2. #2
    Senior Member
    Join Date
    Oct 2012

    Re: Storing 3D textures

    One workaround could be an interop with GL/DirectX to use their serialization.

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