Hi forum,

Is it mandatory to use

Code :
clGetGLContextInfoKHR_fn func = (clGetGLContextInfoKHR_fn)clGetExtensionFunctionAddress("clGetGLContextInfoKHR");
        //Find the CL capable devices int the current GL context
        errNum = func(contextProperties,CL_DEVICES_FOR_GL_CONTEXT_KHR,0,NULL,&deviceSize);

while creating the OpenCL context with GL-CL interoperability ?

I have seen many examples where they are creating without referring to the above function .

I tried to use the above and i am getting undefined behavior with GTX 560M on Linux system

Any thoughts ?