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EGLint config_list[] = {
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_NONE
};
EGLint num_config;
g_dpy = GetDC(gHWND);
display = eglGetDisplay(g_dpy);if (eglInitialize(display, NULL, NULL) == EGL_FALSE || eglGetError() != EGL_SUCCESS)
{
OutputError();
printf("eglInitialize Error!
");return;
}
eglChooseConfig(display, config_list, &config, 1, &num_config);
eglBindAPI(EGL_OPENGL_ES_API);
surface = eglCreateWindowSurface( display, config, (NativeWindowType)(gHWND) , NULL);if ( surface == EGL_NO_SURFACE )
{
OutputError();
printf("eglCreateWindowSurface Error!
");return ;
}
.....
bitmap = CreateCompatibleBitmap((HDC)g_dpy, width, height);
glClearColor( 1.0f, 0.0f, 0.0f, 1.0f ); // RedglClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glFlush();
eglCopyBuffers( display, surface , bitmap ); // Error Unhandled exception at 0x770115de in objloader.exe: 0xC0000005: Access violation writing location 0x00000003.
Can I get some example code about eglCopyBuffers()??
help me.