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Thread: Further drawing using EGL_BITMAP_POINTER_KHR from eglQuerySurface

  1. #1
    Join Date
    Apr 2015

    Further drawing using EGL_BITMAP_POINTER_KHR from eglQuerySurface

    I managed to draw the surface before, but now i need to lock it, and draw using a pointer to the virtual memory obtained using eglQuerySurface with EGL_BITMAP_POINTER_KHR as an attribute.
    I was able to get the pointer to virtual memory, but the old drawing mechanism, obviously, is not working anymore.

    Any suggestions ?

  2. #2
    Your question is not clear. There are a couple of variables to consider. If your platform is 64 bit - you may need to use the 64 bit eglQuerySurface64. See If your platform is EGL 1.5, the lock and unlock have been merged, so now its eglLockSurface and eglUnlockSurface - no "KHR". Note the EGL_BITMAP_PITCH between each row of pixels to get read and write correct.

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