COLLADA loader for OSG?
While designing an OpenGL Shading Language profile for COLLADA, there's a need for a viewer capable of rendering the GLSL shaders.
Rather than putting effort into adding GLSL support to the cviewer example renderer, I'm considering development of a COLLADA loader for an existing GLSL-capable rendering engine, such as Open Scene Graph.
Has anyone done work along these lines and wish to collaborate?
It looks like it will be just me and you working on this Mike!