When will the exporter/importer be officially updated to support max8?
And when will there be a IGame.dll released for max8 and the collada plug-in?
The max7 version of the exporter mostly works with max8, but one scene which has the vertexpaint modifier on it crashes
IGameObject::InitializeData. I am using the IGame.dll that comes with the Collada exporter/importer which is probably not 100% compatible with max8.