I haven’t seen this reported elsewhere, sorry if this is the wrong place.
When you set the maya exporter to output triangles, it seems to output the
list repeatedly. Only the last entry contains the correct data.
<triangles material="texture" count="4100">
<input semantic="VERTEX" offset="0" source="#heronShape-lib-Vertex"/>
<input semantic="NORMAL" offset="1" source="#heronShape-lib-Normal"/>
0 0 23 1 34 2</p>
0 0 23 1 34 2 1 3 21 4 20 5</p>
0 0 23 1 34 2 1 3 21 4 20 5 20 5 23 1 32 6</p>
0 0 23 1 34 2 1 3 21 4 20 5 20 5 23 1 32 6 6 8 7 9 2 7 2 7 7 9 3 10</p>
...goes on for hundreds of lines like this...